Dawn of a New Era
With all the excitement surrounding the imminent release of Star Wars: The Old Republic, it is easy to forget that for the last 8 years there has been another Star Wars MMO that some of us spent some time with. Star Wars Galaxies was released in North America on the 26th of June in 2003 and has since then seen several expansions, updates and overhauls, some more appreciated than others. Today the twin suns of Tatooine will set for the final time in the world of Star Wars Galaxies and in a short 5 days time they will officially rise (and technically never set) in Star Wars: The Old Republic. This makes for the perfect opportunity to take a look back at Galaxies, reflect on the things we enjoyed and take those moments and game elements and see how The Old Republic can use the experiences of its predecessor to improve… Read more»
Overview, space combat, and Star Wars Galaxies
Massively and the Joystiq network had a man on the ground at Tuesday’s unveiling of Star Wars: The Old Republic. They sorted the chaff from the wheat, and now they are prepared to offer up to you a series of post outlining everything there is to know about BioWare’s newest game. To start with, they have a high level overview to kick us off.
Join us below the cut to get some insider information on why BioWare is making the game, the four pillars of BioWare storytelling, what little they can tell us about space combat and vehicles, and .. perhaps most interesting … an affirmation of LucasArts’ commitment to Star Wars Galaxies.
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