Tasty new interview on MMOGamer.com

MMOGamer.com has posted a 4 page interview with the lead designer and lead writer on SW:TOR. The interview goes into a little detail about class-specific questing and the overall story arcs of the game. Well worth a read!

Here’s some tasty tidbits.

Not just a completely different story, but when you switch between factions, every class has their own story, but when you switch between factions there is not one piece of repeated content. Period.

Not one line of VO, not one character, not one quest. Totally different from front to back.

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The MMO Gamer: If you have five friends, and they’re all playing different classes, do four have to follow around one while they do the Smuggler quest, and then the Smuggler has to help the other four while they do their quests in turn?

And would those other party member just be standing idle by the sidelines? Or, can you become actively involved in the storylines of other characters?

Daniel Erickson: If you want to let Han go try to pay off Jabba by himself, there he goes.

James Ohlen: Or you can go with him.

Daniel Erickson: If you want to go with him, and be part of his story ……. there’s activities to do like for example, if you’re going to help the Smuggler, and you’re a Jedi, there’ll be activities for that Jedi to do while the Smuggler is doing his quest, that will help him out.

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James Ohlen: MMOs are very slow-paced, it’s you versus one enemy, and you hit him fifteen times until he dies. That’s something we’ve consciously moved away from in Star Wars: The Old Republic.

You’re fighting against multiple enemies, the action is fast-paced, there’s a lot more animations going on.

Read the rest of the interview here!

PC Gamer Magazine Gets First Look at TOR

While everyone has been begging for more info on Star Wars: The Old Republic, PC Gamer magazine got a look themselves as they had a visit to the Bioware Austin studio to have the first look at the upcoming MMO. Unfortunately the info is not available online, but you can pick up the holiday copy of PC Gamer to check it out. This includes new content developments, screenshots, and interviews with Creative Director James Ohlen, Principal Lead Writer Daniel Erickson, and BioWare Co-Founders Ray Muzyka and Greg Zeschuk.

You can read a snippet of the article below: Read more»

Lead Writer Daniel Erickson on Writing TOR

In a very extensive and interesting interview, Gamasutra has had the chance to sit down with the lead writer of The Old Republic Daniel Erickson and ask him about implementing a story into an MMO setting, how he ended up at Bioware, and a lot more. Definitely check out the interview at Gamesutra.

Ten Ton Hammer interviews Daniel Erickson, Lead Writer for BioWare Austin

One of the first Q&As has shown up. Popular website Ten Ton Hammer managed to sit down with Daniel Erickson, Lead Writer for BioWare Austin and put some decent questions to him.

Here is a snippet:

So what’s this about Typhon? What occurs on this planet?

Daniel: Tython is actually where the Jedi will train and start out in the game. The Jedi Order actually opposed the signing of the treaty with the Sith Empire, because they thought that it was an ob.vious trap and something awful was going to happen.

After the events occurred with the treaty, the Jedi pulled back to Tython so they could do their own thing.

You can read more by visiting Ten Ton Hammer