Friday Update: Advanced Classes Update

This week’s update is another focused on Advanced Classes. Georg Zoeller, Principal Lead Combat Designer on the game, discusses how the Advanced Class system has evolved throughout the game’s development and where it’s at today. We definitely get to learn some really interesting info this week that is not normally disclosed in a developer blog. This includes information on the Sith Inquisotor and Jedi Sentinel’s Advanced Class roles, and some interesting use of testing metrics. Read on to learn more!
Georg Zoeller returns with more details about the Advanced Class system.
Quote:
Hello there, I’m Georg Zoeller, and I’m Principal Lead Combat Designer on Star Wars™: The Old Republic™. In my previous developer blog, I introduced you to the Advanced Classes Game System in the game. In today’s blog I’m going to explain how the system has evolved over the last few months based on iteration, gameplay testing and focus groups.
Friday Update: Crew Skills Developer Blog, Jedi Wizard Renamed
This Friday the main update is a new developer blog featuring Systems Designer Patrick Malott discussing what went into designing the Crew Skills system.
I’m Patrick Malott. I’ve worked as a Game Systems Designer on various titles over the years, but what we’re working on here at BioWare Austin is my dream project: Star Wars™: The Old Republic™. In my current role, designing and building out the Crew Skills system is one of the biggest projects I’m involved in. As a passionate multiplayer online gamer myself, I know that crafting is a critical part of the experience for many of you, and I’m dedicated to making sure you enjoy the way it works in The Old Republic. In this blog, I want to shed some light on the design decisions we’re making with Crew Skills… and I might just drop a few new specifics on the Armstech crafting skill.
In addition, the results of fan voting to change the Jedi Wizard advanced class name are in, and the Jedi Wizard is now officially known as the Jedi Sage. Personally I voted for Jedi Adept but it’s still a good change and cool for BioWare to listen to the community.
Dev Blog: Designing the Advanced Classes System
This week, Principal Lead Systems Designer Georg Zoeller discusses what went into designing the advanced classes, details about the game mechanics, and also answers some questions the community had about them.
Why Advanced Classes?
As you know, a core feature of Star Wars: The Old Republic is that we are shipping the game with eight classes – each with an epic story, full voiceover, quests and cinematics. This creates a very unique game experience for each of them, something never done in an MMO before.
Furthermore, we wanted to ensure that we had the flexibility to support several play-styles within each of these eight classes. So we built Advanced Classes into the game from the ground up to provide us with the ability to create and support different gameplay and roles inside each class.

Read the full entry at the official site.
Sith Warrior Update, Plus Companion Character Info
This week we have gotten both an update to the Sith Warrior class, plus a new games system update for companion characters.
Sith Warrior Update!
Wondering how you will be able to customize the Sith Warrior to fit your specific play style? We are excited to confirm the two Advanced Classes for the Sith Warrior: The Juggernaut and the Marauder! Whether you want to charge into the fray as a Juggernaut, punishing your adversaries while protecting your allies, or slice through enemy ranks with two Lightsabers and unmatched aggression, the Advanced Classes system in Star Wars™: The Old Republic™ will give you the power to match your play style.
In conjunction with the Companion Character section released today, we present you with one of the Sith Warrior’s Companions – Vette! You can learn more about this known associate on the Sith Warrior page or by accessing Vette’s biography.
Check out the newly updated HoloNet to get details about the Advanced Classes available to the Sith Warrior. Also be sure to visit the media section for a new video featuring the Sith Warrior as well as some screenshots showing the Juggernaut and Marauder in action! (Source)
Sith Warrior Update!
Every Star Wars™ hero needs a companion. Han has Chewie, Luke has R2-D2 — even Jabba has the cackling monkey lizard Salacious B. Crumb. These characters will compliment your strengths or weaknesses, and provide company for the epic journey you will inevitably undertake. Whether they’re combative, friendly, flirtatious, or even just good for a laugh, they always contribute to your development and serve as a sounding board for your choices. In Star Wars™: The Old Republic™, a variety of these Companion Characters will join your cause.
Learn more about Companion Characters and how they can shape and enhance your game play by visiting the Game Systems section!

