New BioWare Blog: Content in SWTOR
Dallas Dickinson, the Senior Content Producer for SWTOR, has written a blog entry about what it takes to create the largest LucasArts and BioWare game ever made in The Old Republic. He goes into specifics about Writing, Worldbuilding, Scripting, Environmental Art, Combat Design and many other fields. Then the actual process that was taken to create Korriban is given, from the writing team researching details about the planet all the way to the QA team testing it.
Check out the latest blog entry at the official site.
One comment on “New BioWare Blog: Content in SWTOR”
Hi, Excellent post, some really useful environmental information here and well worth knowing about.
Thanks
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