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	<title>Comments on: BioWare Talks The Old Republic Endgame</title>
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	<link>http://www.starwarsmmo.net/news/bioware-talks-the-old-republic-endgame/</link>
	<description>The Old Republic MMO, developed by Bioware and LucasArts.</description>
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		<title>By: adamqd</title>
		<link>http://www.starwarsmmo.net/news/bioware-talks-the-old-republic-endgame/comment-page-1/#comment-1267</link>
		<dc:creator>adamqd</dc:creator>
		<pubDate>Tue, 24 Nov 2009 11:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.starwarsmmo.net/?p=2312#comment-1267</guid>
		<description>yea, thats exactly how I felt when reading the article. In all the MMO&#039;s I&#039;ve played the real fun, power, equipment, friendships arrive after the Story has long ended, and I&#039;m free roaming, running instances and PVP, getting better loots, not a level 5 neophyte :)</description>
		<content:encoded><![CDATA[<p>yea, thats exactly how I felt when reading the article. In all the MMO&#8217;s I&#8217;ve played the real fun, power, equipment, friendships arrive after the Story has long ended, and I&#8217;m free roaming, running instances and PVP, getting better loots, not a level 5 neophyte <img src='http://www.starwarsmmo.net/cms/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jeff</title>
		<link>http://www.starwarsmmo.net/news/bioware-talks-the-old-republic-endgame/comment-page-1/#comment-1217</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Fri, 20 Nov 2009 18:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.starwarsmmo.net/?p=2312#comment-1217</guid>
		<description>@&lt;a href=&quot;#comment-1210&quot; rel=&quot;nofollow&quot;&gt;Dave&lt;/a&gt;: Very good points Dave, especially about MMOs not being about replayability.  They are about never really ending.  I don&#039;t consider WoW to be the longest game I&#039;ve played because there is never a point where it says, &quot;you&#039;re done&quot;.  Even if I beat the highest level content, there is always more to do.  Hopefully that is how it will work in TOR.</description>
		<content:encoded><![CDATA[<p>@<a href="#comment-1210" rel="nofollow">Dave</a>: Very good points Dave, especially about MMOs not being about replayability.  They are about never really ending.  I don&#8217;t consider WoW to be the longest game I&#8217;ve played because there is never a point where it says, &#8220;you&#8217;re done&#8221;.  Even if I beat the highest level content, there is always more to do.  Hopefully that is how it will work in TOR.</p>
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		<title>By: Dave</title>
		<link>http://www.starwarsmmo.net/news/bioware-talks-the-old-republic-endgame/comment-page-1/#comment-1210</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Fri, 20 Nov 2009 15:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.starwarsmmo.net/?p=2312#comment-1210</guid>
		<description>You know whenever the talk turns to &#039;endgame&#039; they always talk so heavily about how once you&#039;ve completed your class, you can play another and its an entirely different story.

That&#039;s awesome, and I know they simply aren&#039;t at a place where they&#039;re willing to talk about how your &#039;completed&#039; character can continue ... but ...

Sometimes it really sounds like they&#039;re missing some understandings of how many people play MMOs.  This isn&#039;t a single player RPG.  &quot;replayability&quot; isn&#039;t what MMOs are about ... they&#039;re about continuous character development.

People get attached and heavily identified with their characters.  In the MMO world, they don&#039;t want simply shelve them and start over ... they want to press on with the character they love.

Now, I&#039;m an alt-a-holic in MMOs, I certainly will roll every class in the game ... but all but one will be &quot;alts&quot; ... there&#039;s always going to be that one character that I cherish above all others ... and I dang well better be able to continue progressing somehow even after their story arc &#039;ends&#039;.</description>
		<content:encoded><![CDATA[<p>You know whenever the talk turns to &#8216;endgame&#8217; they always talk so heavily about how once you&#8217;ve completed your class, you can play another and its an entirely different story.</p>
<p>That&#8217;s awesome, and I know they simply aren&#8217;t at a place where they&#8217;re willing to talk about how your &#8216;completed&#8217; character can continue &#8230; but &#8230;</p>
<p>Sometimes it really sounds like they&#8217;re missing some understandings of how many people play MMOs.  This isn&#8217;t a single player RPG.  &#8220;replayability&#8221; isn&#8217;t what MMOs are about &#8230; they&#8217;re about continuous character development.</p>
<p>People get attached and heavily identified with their characters.  In the MMO world, they don&#8217;t want simply shelve them and start over &#8230; they want to press on with the character they love.</p>
<p>Now, I&#8217;m an alt-a-holic in MMOs, I certainly will roll every class in the game &#8230; but all but one will be &#8220;alts&#8221; &#8230; there&#8217;s always going to be that one character that I cherish above all others &#8230; and I dang well better be able to continue progressing somehow even after their story arc &#8216;ends&#8217;.</p>
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