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	<title>Comments on: 20 minutes of gameplay footage at IGN</title>
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	<description>The Old Republic MMO, developed by Bioware and LucasArts.</description>
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		<title>By: Interview with BioWare&#8217;s Blaine Christine</title>
		<link>http://www.starwarsmmo.net/news/20-minutes-of-gameplay-footage-at-ign/#comment-876</link>
		<dc:creator>Interview with BioWare&#8217;s Blaine Christine</dc:creator>
		<pubDate>Mon, 26 Oct 2009 17:31:55 +0000</pubDate>
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		<description>[...] decisions you make feel significant. Some evidence of this we&#8217;ve seen already is from the GamesCom demo in which killing or saving the captain actually affects whether you will see him again down the [...]</description>
		<content:encoded><![CDATA[<p>[...] decisions you make feel significant. Some evidence of this we&#8217;ve seen already is from the GamesCom demo in which killing or saving the captain actually affects whether you will see him again down the [...]</p>
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		<title>By: Hints Dropped About Level Cap</title>
		<link>http://www.starwarsmmo.net/news/20-minutes-of-gameplay-footage-at-ign/#comment-734</link>
		<dc:creator>Hints Dropped About Level Cap</dc:creator>
		<pubDate>Thu, 27 Aug 2009 18:12:35 +0000</pubDate>
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		<description>[...] the level cap will be in The Old Republic and how relative the characters we&#8217;ve seen in the developer walkthrough are to that cap. Well both Sean Dahlberg and Daniel Erickson have given us something to discuss on [...]</description>
		<content:encoded><![CDATA[<p>[...] the level cap will be in The Old Republic and how relative the characters we&#8217;ve seen in the developer walkthrough are to that cap. Well both Sean Dahlberg and Daniel Erickson have given us something to discuss on [...]</p>
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